Dokapon Kingdom Class Structure
Posted on Wednesday October 8th, 2008 at 2:02am by ChrisRick
Here’s a listing of job classes you’ll find in Dokapon Kingdom (excluding a couple secret ones):
Warrior
Strong in attack and defense abilities, the Warrior receives a random boost to his AT (attack) stat at the start of a round.
Preferred weapon: Sword
Magician
Physically frail but strong in the arcane arts, the Magician is able to cast two spells prior to his or her turn, whereas other classes can only cast one.
Preferred weapons: Staff, Wand
Thief
Trained to be fast and agile, the Thief will often be the fastest player in a fight, and uses his or her shiftiness to steal one random item or field magic from every player it passes by on the play field.
Preferred weapon: Dagger
Cleric
A potent magician but serviceable in a fight, the Cleric randomly heals some HP (health points) at the start of turns, a very useful trait in tough areas.
Preferred weapons: Spear, and to a lesser extent Axe or Hammer
Alchemist
The Alchemist is a master of items. No doubt a result of numerous experiments, the Alchemist has mastered the ability to randomly duplicate an item or field magic every now and then. If he has rare items in his possession, this ability increases in value exponentially.
Preferred weapons: Staff, Wand
Monk
The Monk, master of meditation, can dramatically boost his abilities in times of need. This 50% boost to all stats makes the Monk an absolutely lethal adversary at his or her best.
Preferred weapon: Bare Knuckles
Ninja
The Ninja, deft and cunning, has the ability to use two items prior to a turn. Considering how powerfull some of the rarer items in the game are, this allows the Ninja to potentially wreak a lot of havoc before their turn even begins.
Preferred weapon: Sword
Acrobat
The Acrobat is the ultimate master of physical grace and beauty. This offers him or her the ability to feign death following a critical blow. Opponents will be stunned as the Acrobat gracefully jumps back to their feet, ready for another round of battle.
Preferred weapon: Crossbow
Spellsword
The Spellsword, being a master of magic and blade combat, has a counter for field magic that he or she is randomly able to employ. Nothing is more disheartening to an opponent than to see their potent magic thwarted.
Preferred weapon: Sword
Dokapon Kingdom, the friendship-destroying game, is scheduled for release on October 14.
For more information on Dokapon Kingdom, please visit the official website: http://www.atlus.com/dokapon/